
If it misses one and falls into oblivion, the game will be lost. Our game will consist of a hero, jumping higher and higher from platform to platform. So add a new folder to the Assets folder named Scenes and save the scene in this folder with the name Level.unity. One common way to organize files in Unity is with subfolders. File > Save Scene opens a Save Scene dialog that leads to a folder called Assets.

Now that we are familiar with Unity’s interface, there is one thing left to do, before beginning with the development: save the current scene.

At the moment there should be a Main Camera element and a Directional Light element. A scene is something like a view of the game, e.g. The leftmost panel is the Hierarchy, which outlines all the elements in the current scene.Once Unity opens for the first time, we should take a minute to find our way around the main window: You can find a good overview of the differences here. Either way, we should be clear about the fact that UnityScript does not conform to any ECMAScript specification - nor does it try to. Unity themselves often refer to this JavaScript, yet more cynical observers think that “Unity does JavaScript” is something of a marketing ploy. When we talk about JavaScript in Unity, we are actually talking about UnityScript, which is something of a typed JS dialect. So let’s get started … A Word About JavaScript in Unity

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You can check out the finished game here (you’ll need a WebGL-capable desktop browser), or you can download both the game files and the project files from our GitHub repo.
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I’ll also show you how to create a simple game in Unity using JavaScript and how to export your game to the web. In this tutorial I’m going to show you how to get up and running with Unity. You can read more about Asm.js and WebGL for Unity and Unreal Engine here. As the name suggests, The WebGL exporter takes advantage of WebGL, a JavaScript API for rendering interactive 3D computer graphics and asm.js, the Mozilla-developed subset of JavaScript that’s touted as an “assembly language for the web”. The latest version (Unity 5) shipped with a WebGL exporter which means that developers can publish their games to the web with ease. Unity is a cross-platform game engine used to develop video games for PCs, consoles, mobile devices and websites. Thanks to all of SitePoint’s peer reviewers for making SitePoint content the best it can be! This article was peer reviewed by Nilson Jacques Collins, Marc Towler and Matt Burnett.
